![]() I know I probably went into more detail than was necessary, but I just wanted to make sure that all the bases were covered. You can fill these in to keep a record of the changes you've made to the mod both for your own convenience and the convenience of your subscribers. They will be blank aside from the date and time. If it worked correctly, you should be able to look at your mod and see the lastest update notes. Once it's done uploading, switch over to Steam and check your Workshop files. Leave it all the way it is and then click "Upload". Wait a bit (could be anywhere from a couple seconds to a minute) and it should all fill in with your mod's information. Once the publishing screen shows up, it should say "Getting details on published files." at the top and the rest should be blank. You should remember this from when you first uploaded you mod. ![]() Then, once it's done loading, click File -> Upload Plugin and Archive to Steam. Click "Yes to All" if any warning messages pop up. This happens to me pretty much every time I try to load up a mod. If it stops responding, just wait a second. ![]() Wait for the mod to load up (you can see the progress on the bottom of the window). Find your mod on the list and then double-click it to get a small X next to it. If you merely want to update your mod, make sure you open up your Creation Kit - if already have it open then close it and start it up again to start fresh - and then go to File -> Data (just as you normally would to open it). This is kind of a strange occurrence, and I don't believe I've ever encountered it personally, BUT.! I think I might know how to get around it.
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